A free drawing app for kids: learn to draw from age 3, one shape at a time
Learn to draw in Dino Kids works the way directed drawing works in a kindergarten classroom: the app draws one shape, your child draws it next, and bit by bit a bear appears. There are 52 lessons in 6 levels for children from age 3, then 32 Advanced drawing lessons on form, shading, perspective and figures, all in the Art subject of the app.
- Free
- No advertising
- No in-app purchases
- No account needed
- No reading needed
iPad and iPhone (iOS 15 and later) · Android phones and tablets (7.0 and later) · Rated 4+ · Vietnamese, Japanese, English, Korean and Chinese
- 52lessons in Learn to draw
- 6levels, from an apple to a fairy kingdom
- 8kinds of Let's try! game
- 32Advanced drawing lessons
How a step-by-step drawing lesson works
Every lesson teaches one idea about drawing, such as "big shapes first" or "far is small, near is big", and your child meets that idea with their own finger before anyone explains it.
- See the goal. The sample picture fills the paper for about two seconds, so your child knows what they are about to draw.
- Let's try! A small game shows the idea: build the apple from its shapes, draw on the left of the lotus while the right side copies, tilt the butterfly and watch it fly.
- Did you know? A sentence or two, straight after the game, while the picture is still on the screen.
- Draw one shape at a time. The app draws the shape first and your child follows. Every step names the shape: a circle, an oval, a triangle.
- The end screen. Stars, "Today you learned", and the sample picture standing next to your child's own drawing.
Three kinds of help in every lesson
A three-year-old and a six-year-old can draw the same bear. Pick the help that suits your child, and the app remembers it in their profile.
- Trace: your child draws over the outline, and the path is forgiving enough for a small finger.
- Follow dots: dots mark the way and your child joins them up.
- On my own: blank paper with a small sample in the corner. There is nothing to match, so this mode always earns three stars.
Six levels of drawing lessons for kids
The ages in our planning run from about 3 up to 9 and over, but the app only shows Level 1 to Level 6, locks nothing, and marks the next lesson Up next.
- Level 1: circles, straight lines, and shapes that build things. Apple, Ice cream, Saturn, Rice ball.
- Level 2: squares, curved lines, big shapes first, and shapes in front. House, Bear, Rainbow, Lucky envelope.
- Level 3: pointy shapes, lines that show feelings, repeating patterns, and the same on both sides. Crown, Lotus, Airplane, Pine tree.
- Level 4: sizes that fit, tilted shapes that seem to move, and curves that show roundness. Sailboat, Butterfly, Castle.
- Level 5: the outline, surface patterns, and rhythm. Sea turtle, Dolphin, Long train.
- Level 6: far is small and near is big, near and far layers, building a character, and main and supporting parts. Whale and sailboat, Lotus pond, Fairy kingdom.
We planned this order by checking it against shape-copying milestones, England's National Curriculum for art and design, the US National Core Arts Standards and school art programmes in Vietnam and Japan. That is our own reference work and nobody has certified it. The thinking behind it is in How to teach a child to draw.
Nothing here can be failed
A child who feels they got it wrong stops drawing, so these rules hold in every lesson.
- No crosses, no red, no zero stars. Stars still to be earned are drawn as outlines.
- The Let's try! games don't count towards stars, so there is nothing to lose by playing.
- Stuck in a game? A hand points to the right spot, then the app does that step and moves on.
- A shape won't come out? After a few tries the app draws it and goes on to the next one.
- No locks. Your child can skip to the lesson they like the look of.
- No reading needed. No word on the screen has to be read to finish a lesson.
Advanced drawing: form, shading, perspective and figures
Older children want pictures that look real, and that takes techniques most of them have never been shown. Advanced drawing is a separate tile right after Learn to draw, planned for children from about 10, with 32 lessons at four levels. A card at the top says it is for big kids, and any younger child who wants to try can go ahead.
- Level 7, form: box, cylinder and sphere, construction lines, ellipses at eye level. Gift box, Cup of milk, Globe.
- Level 8, light and shade: light source, three tones, highlight, reflected light, cast shadow. Orange, House in the afternoon sun.
- Level 9, perspective: horizon, vanishing point, one-point and two-point perspective. Railway track, School corridor, House on the corner.
- Level 10, figures: gesture line, stick figure, solid shapes, measuring with the head, balance. A friend running, Wooden manikin waving, Kicking a ball.
In Let's try! your child drags the lamp, slides the vanishing point and turns the box. Then come light, medium and dark pencils, guide lines to show or hide, and a finished drawing that goes into My art room. The figures are clothed people or wooden manikins. Why this order helps a ten-year-old who has stopped drawing is in Drawing for tweens and teens.
Big paper for free drawing
Some days a child wants no lesson at all. In Free drawing, the Big paper button hides every bar so the sheet fills the screen, leaving one floating button that shows the pen and colour in hand. Tap it and the tools come back; pick a pen, a colour or a shape and they tuck themselves away again. The whole sheet is as big as ten screens, and two fingers move around it, so there is room for a very long dragon. The 34 stamp shapes are there too, and the rest of the Art subject is one tap away.
Questions parents ask
What age can a child start learning to draw with an app?
Learn to draw is written for children from age 3. Level 1 starts with circles and straight lines, and its pictures take two to four steps. The levels are our suggestion and nothing more: the app shows no ages and locks no lesson. Advanced drawing is planned for children from about 10, and younger brothers and sisters can try it too.
Does my child need to be able to read?
No. The app draws each shape first and a hand shows where to go, so a child who cannot read yet can follow a whole lesson. Grown-ups are welcome to sit alongside, and that is often the nicest part.
Does Learn to draw work offline?
Partly. The lessons themselves are built into the app, so they open without a connection. The sample pictures are downloaded from our server, so the app needs the internet the first time.
Is this drawing app really free?
Yes. Dino Kids is free on the App Store and Google Play, with no subscription, no in-app purchases and no advertising, and no account is needed. All 52 Learn to draw lessons and all 32 Advanced drawing lessons are open from the start.
In the same app
Drawing is one corner of it. The same app also has:
- Colouring, colour mixing, free drawing and dot-to-dot
- Alphabet tracing: A to Z, capital and lower-case letters
- Piano from zero: 27 lessons and 100 songs
- Japanese, Korean, Chinese and Vietnamese for kids
- Maths and Thinking math, with a new Challenge path
- 100 folk tales to read free on the web
- 999 picture word cards in five languages
Install it and hand over the paper
Free, no advertising, no in-app purchases. Your child can start drawing straight away, with no account to create.